Interactive Narrative and Focalization

Publications pertinent to narrative and focalization include: Point of View in Fiction: The Development of a Critical Concept by Norman Friedman, Situation Models and Point of View in Narrative Understanding by Daniel Morrow, Constructing Literary Character and Perspective: An Approach from Psychology and Blending Theory by Marcus Hartner, Subjectivity, Perspectivization, and Modality from a Cognitive Linguistic Point of View by José Sanders and Wilbert Spooren, Point of View, Perspective, and Focalization: Modeling Mediation in Narrative edited by Peter Hühn, Wolf Schmid and Jörg Schönert, Reading Narrative: The Implications of Using Focalization in Narrative Fiction by Maryam Beyad and Fatemeh Nemati, Focalization and Digital Fiction by David Ciccoricco, The Teller and the Observer: Narration and Focalisation in Narrative Texts in Recent Literary Theory by Marjet Berendsen, Means of Meaning Making in Literary Art: Focalization, Mode of Narration, and Granularity by Peer F. Bundgaard, An Analysis of Narratives: Identifying Central, Supportive, and Distracting Content by Richard C. Omanson, Focalization: The Subject and the Act of Shaping Perspective by Tomás Kubícek, Sensory Imagination and Narrative Perspective: Explaining Perceptual Focalization by Thor Grünbaum, Shifting Perspectives: Readers’ Feelings and Literary Response by David S. Miall and Don Kuiken, Narrative Perspective and the Interpretation of Characters’ Motives by Willie van Peer and Henk Pander Maat, Understanding and Predicting Social Events: The Effects of Narrative Construction on Inference Generation by Kristi A. Costabile and Stanley B. Klein, Narratological Focalization Models: A Critical Survey by Eva Broman, Toward a Computational Model of Focalization in Narrative by Byung-Chull Bae, Yun-Gyung Cheong and R. Michael Young, Focalization in Graphic Narrative by Silke Horstkotte and Nancy Pedri and Visual Narrative Structure by Neil Cohn.

Publications pertinent to focalization and film include: Narration and Point of View in Fiction and the Cinema by Seymour Chatman, Story and Discourse: Narrative Structure in Fiction and Film by Seymour Chatman, Point of View in the Cinema: A Theory of Narration and Subjectivity in Classical Film by Edward R. Branigan, Narrative Comprehension and Film by Edward R. Branigen, Focalisation in Film Narrative by Celestino Deleyto and Focalization, Ocularization and Auricularization in Film and Literature by Sabine Schlickers.

Publications pertinent to cinematography include: Cinematography by Kris Malkiewicz and M. David Mullen, Cinematography: Theory and Practice: Image Making for Cinematographers and Directors by Blain Brown, Real-time Cinematic Camera Control for Interactive Narratives by Dan Amerson, Shaun Kime and R. Michael Young, Expressive Autonomous Cinematography for Interactive Virtual Environments by Bill Tomlinson, Bruce Blumberg and Delphine Nain, The Virtual Cinematographer: A Paradigm for Automatic Real-time Camera Control and Directing by Li-wei He, Michael F. Cohen and David H. Salesin, Camerabots: Cinematography for Games with Non-player Characters as Camera Operators by James Kneafsey, Camplan: A Camera Planning Agent by Nicolas Halper and Patrick Olivier and Virtual Camera Planning: A Survey by Marc Christie, Rumesh Machap, Jean-Marie Normand, Patrick Olivier and Jonathan Pickering.

Publications pertinent to visual analogy, metaphor and blending include: Visual Intelligence and Analogical Thinking by Paul Messaris, Metaphor in Pictures by John M. Kennedy, Metaphoric Mappings: The Art of Visualization by Donna Cox, Visual Meaning: A Social Semiotic by Jewitt Carey, Visual Metaphor by Noel Carroll, A Conceptual Structure of Visual Metaphor by Daniel Serig, A Conceptual Analysis of Form and Content in Visual Metaphors by Stuart J. Kaplan, Metaphoric Thought and Devices in Pictures by John M. Kennedy, Christopher D. Green and John Vervaeke, The Identification of Target and Source in Pictorial Metaphors by Charles Forceville, Cognitive Poetics and Imagery by Line Brandt and Per A. Brandt, Pragmatic Forces in Metaphor Use: The Mechanics of Blend Recruitment in Visual Metaphors by Tony Veale, Non-verbal and Multimodal Metaphor in a Cognitivist Framework: Agendas for Research by Charles Forceville, The Perception of Moving Images by Julian Hochberg, From Thought to Modality: A Theoretical Framework for Analysing Structural-conceptual Metaphors and Image Metaphors in Film by Maarten Coëgnarts and Peter Kravanja, The Film Experience as Cognitive Structure by John M. Carroll, Film, Language, and Conceptual Structures. Thinking Film in the Age of Cognitivism by Johannes A. A. Simons, Metaphor and Film by Trevor Whittock, The Cognitive Semiotics of Film by Warren Buckland, The Discourse of Pictures: Iconicity and Film Studies by Stephen Prince, Intersemiotic Texture: Analyzing Cohesive Devices between Language and Images by Yu Liu and Kay L. O’Halloran and Interdependence, Interaction and Metaphor in Multisemiotic Texts by Kay L. O’Halloran.

Publications pertinent to focalization in interactive, emergent narrative include: Interaction and Expressivity in Video Games: Harnessing the Rhetoric of Film by Laurent Cozic, Stephen Boyd Davis and Huw Jones, Perspective as Participation by Richard J. Gerrig, Narrative Theory and Emergent Interactive Narrative by Sandy Louchart and Ruth Aylett, Cognitive Models of Discourse Comprehension for Narrative Generation by James M. Niehaus, An Empirical Study of Cognition and Theatrical Improvisation by Brian Magerko, Waleed Manzoul, Mark Riedl, Allan Baumer, Daniel Fuller, Kurt Luther and Celia Pearce, Shared Mental Models in Improvisational Theatre by Daniel Fuller and Brian Magerko, Updating Situation Models during Narrative Comprehension by Daniel G. Morrow, Gordon H. Bower and Steven L. Greenspan, Focalization in 3D Video Games by Michael Nitsche, Perspective in Contemporary Computer Games by Jan-Noël Thon and Narrative Meaning Creation in Interactive Storytelling by Joshua Tanenbaum and Angela Tomizu.


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